Road textures
This is a collection of road textures available for XP scenery design. Remember, ESP texture definitions do not say how a texture looks, but how they are used.

So, all those road textures here can be used for ESP scenery, as long as you give them the right names.

page 2 All textures are copyright by the respective designer. You may not use those textures in any commercial package and you need written permission of the author before you can redistribute them.

You may not distribute modified versions of these textures, unless you have the written permission of the original texture author.

Road on low zone

(xp_mid_strth)
(xp_low_strth)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_urban_zon)

Use with Michel's default grass/mountain texture from
the Norway set Use it to add more villages, without having to "waste"
a polygon for it... combines roads and villages.Tiles very nicely.

Author: Michel


Road on low zone

(xp_mid_forkd)
(xp_low_forkd)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_mid_forkd)
(xp_low_forkd)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_mid_strth)
(xp_low_strth)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_line_strt)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_line_righ)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_line_left)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


Road on low zone

(xp_line_diag)

Use with Michel's default grass/mountain texture from
the Norway set

Author: Michel


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How to use the textures:

- Click on the texture picture
- Save the just loaded JPG
- Open it in any graphics app
- Convert to BMP